EDCI 337 - Anna Wang

I wonder if I put a few words here?

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Here is my comment on Leo’s Blog Post 5 on Gamification:

Hello Leo,
Thanks for sharing your thoughts on gamification and active learning! I agree that game-based learning promotes active learning, and it is more interesting to students than traditional lecture classes. Interestingly that games can serve as a learning technique in the education field. Gamification and game-based learning are indeed great ways to let younger age students focus on the content since they are easily distracted. The idea of let learners do role-playing on different healthcare tools is unique, and it must be helpful in educating prospective healthcare professionals.
Thanks,
Anna

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